When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 50% Ammo Capacity + 15% Reload Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
+ 25% Damage - 30% Health
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When a teammate is incapacitated or dies, they drop an active Pipe Bomb.