+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Healing a teammate also applies 50% of the effect to you.
+ 50% Healing Efficiency
+ 1 Support Inventory + 15% Trauma Resistance
+ 20% Team Bolstered Health + 5 Team Health
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 2 Support Inventory
- 10% Health
+ 1 Team Support Inventory
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 10% Team Stamina + 10% Team Stamina Regen
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you use a Medical Accessory, all teammates heal for 8 Health.