Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Copper.
More Copper Piles spawn.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Weakspot Damage
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.