Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Copper.
More Copper Piles spawn.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Weakspot Damage
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.