+ 10% Bullet Damage + 15% Effective Bullet Range
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 30% Reload Speed - 5% Damage Resistance
+ 20% Weakspot Damage
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 50% Ammo Capacity + 15% Reload Speed
+ 45 Health - 25% Stamina