Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Emt Bag
defense
+ 50% Healing Efficiency
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity