Each teammate gains 100 bonus Copper at the start of each level.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 40% Reload Speed with Shotguns.
+ 30% Accuracy
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
- 5% Health
+ 1 Team Offensive Inventory
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 40% Stamina