Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
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Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Marked for death
utility
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Confident killer
offense
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Box o' bags
defense
- 10% Health
Team effects
+ 1 Team Support Inventory
Charitable soul
defense
Healing a teammate also applies 50% of the effect to you.