+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 10 Team Health
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 20% Weakspot Damage
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Take 1 less damage from all Ridden.
+ 25 Health
+ 5% Damage Resistance + 5 Health
Kills while at Critical Health recover 1 Health.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Team Stamina + 10% Team Stamina Regen
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.