When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Gain + 10% Damage Resistance while you have Temporary Health.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Create a cloud that grants 20% Damage and 30% Reload Speed.
Gadget Cost: 40 Assault Riffle bullets.
REPLACES: Support Slot