Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Second chance
defense
+ 1 Extra Life
+ 15 Health
+ 25% Bleed out Resistance
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Scar tissue
defense
Take 1 less damage from all Ridden.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.