+ 45% Move Speed while firing.
+ 3% Move Speed while not firing.
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
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Large caliber rounds
offense
+ 7.5% Bullet Damage
+ 200% Bullet Penetration
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Quick Kill
offense
+ 50% Accuracy
DISABLES: Aim Down Sights
Combat Knife
offense
Turns your Bash into a Knife that counts as a Melee weapon.
Pyro
offense
+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.
Confident killer
offense
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Ammo belt
offense
+ 50% Ammo Capacity
+ 15% Reload Speed
Killer's instinct
offense
+ 30% Weakspot Damage
DISABLES: Aim Down Sights
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights