1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 75% Accessory Damage - 25% Swap Speed
When a teammate within 15 meters receives 5 or more damage, gain 20% of the damage as Temporary Health. Can only trigger once per second.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
You can sense nearby Copper.
More Copper Piles spawn.
+ 50% Accessory Damage - 15% Ammo Capacity
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When a horde is triggered, your team gains 20 Health.
Each teammate gains 100 bonus Copper at the start of each level.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
- 10% Health
+ 1 Team Extra Life
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
- 5% Health
+ 1 Team Offensive Inventory