+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
When you stow your weapon, it reloads.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Take 1 less damage from all Ridden.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.