+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 10% Team Ammo Capacity + 3.5% Team Damage
You can sense nearby Copper.
More Copper Piles spawn.
When you stow your weapon, it reloads.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.