When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Hazard Pay
utility
Gain 250 bonus Copper at the start of each level.
Belligerent
talent
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.