+ 8% Move Speed
+ 10% Team Stamina + 10% Team Stamina Regen
Each teammate gains 100 bonus Copper at the start of each level.
+ 100% Stamina Regeneration - 50% Maximum Stamina
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 20% Trauma Resistance
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
Take 1 less damage from all Ridden.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Sprint Efficiency - 7% Damage Resistance
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity