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    Last Updated 12/21/2021

    SAS HEAL NEW DECK 1221

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    No description.
    Cleaner
    Tags
    nightmaremedicSMG
    0%1 vote
    Doc
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    Share the wealth

    utility
    Affinity icon

    Team effect iconTeam effects

    Each teammate gains 100 bonus Copper at the start of each level.

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    Shoulder bag

    defense
    Affinity icon

    + 2 Support Inventory

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    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

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    Saferoom Recovery

    defense
    Affinity icon

    Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.

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    Fanny Pack

    defense
    Affinity icon

    + 1 Support Inventory + 15% Trauma Resistance

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    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

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    Combat medic

    defense
    Affinity icon

    + 50% Use Speed Heals teammates for an additional 20 Health when you revive them.

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    Group therapy

    defense
    Affinity icon

    When you use a Medical Accessory, all teammates heal for 8 Health.

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    Charitable soul

    defense
    Affinity icon

    Healing a teammate also applies 50% of the effect to you.

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    Emt Bag

    defense
    Affinity icon

    + 50% Healing Efficiency

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    Needs of the many

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Extra Life

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    Cross Trainers

    mobility
    Affinity icon

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

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    Card image

    Life insurance

    defense
    Affinity icon

    +2 Extra life

    Team effect iconTeam effects

    +10% Reduced Incap Trauma

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    Compound interest

    utility
    Affinity icon

    Team effect iconTeam effects

    Each Cleaner gains 5% of their total Copper in each Saferoom.

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    Utility belt

    utility
    Affinity icon

    + 2 Quick Slot Inventory