Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
+ 25% Damage - 30% Health
+ 20% Weakspot Damage
+ 30% Weakspot Damage - 5% Damage Resistance
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Team Bolstered Health + 5 Team Health
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed