+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You have an additional 10% chance to not consume Accessories when used.
Each teammate gains 100 bonus Copper at the start of each level.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs