Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Cleansing Fire
utility
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.
Fire removes most negative status effects.
+40% Fire Resistance
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Scar tissue
defense
Take 1 less damage from all Ridden.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Combat Knife
offense
Turns your Bash into a Knife that counts as a Melee weapon.
Emt Bag
defense
+ 50% Healing Efficiency
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
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Power Strike
talent
Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times.
All charges are consumed on use.
Stealthy Passage
defense
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted.
DISABLES: Quick Slot
Team effects
Gain 25 Copper per success.
Experimental stun gun
utility
Enhances Bash to stun nearby enemies. Refreshes after 10 seconds.