+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 7.5% Bullet Damage + 200% Bullet Penetration
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Continuous gunfire gives an escalating chance to set targets on fire.
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.