When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Widemouth magwell
offense
+ 30% Reload Speed
- 5% Damage Resistance
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Out with a bang
talent
Team effects
When a teammate is incapacitated or dies, they drop an active Pipe Bomb.
Rousing speech
utility
Team effects
Teammates are healed for an additional 10 Health when revived
+ 50% Team Revive Speed
+ 10% Team Reduced incap Trauma
Belligerent
talent
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.
Avenge the fallen
offense
Team effects
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.