Once you get the first 9 cards, you can pretty much substitute the rest with what you want. I'm currently experimenting with some stamina and move speed.
Cleaner
100%1 vote
Shoulder bag
defense
+ 2 Support Inventory
Experienced EMT
defense
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Charitable soul
defense
Healing a teammate also applies 50% of the effect to you.
Field surgeon
defense
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Pep talk
utility
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
Multitool
utility
+ 75% Use Speed- 5% Damage Resistance
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.