Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Bullet Damage + 15% Effective Bullet Range
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Precision Kills grants you 8% Move Speed for 5 seconds.