+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
- 10% Health
+ 1 Team Support Inventory
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Copper.
More Copper Piles spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
When a horde is triggered, your team gains 20 Health.
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 50% Healing Efficiency
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.