While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When a horde is triggered, your team gains 20 Health.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Healing Efficiency
Melee kills heal 1 Health and 0.1 Trauma.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
Enhances Bash to stun nearby enemies. Refreshes after 10 seconds.
Gadget Cost: 30 Sniper Rifle bullets.
REPLACES: Quick Slot. FRAGILE