When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Melee kills heal 1 Health and 0.1 Trauma.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Gain 30% Move Speed and Accuracy while crouched and using an LMG.
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs