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    Last Updated 10/17/2021

    All acts medic build

    50%0 vote
    A pretty solid deck, helped sustain team & self through Veteran Act 3. The main build is the first 8 cards, the rest I think you can change up. I valued movement speed over damage. Damage is low so I would recommend shotgun + deagle / revolver. Helps you not waste ammo since they're high damage weapons.
    Cleaner
    Tags
    veteranmedicshotgunpistol
    50%0 vote
    Doc
    Card image

    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

    Card image

    Box o' bags

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Support Inventory

    Card image

    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

    Card image

    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

    Card image

    Combat medic

    defense
    Affinity icon

    + 50% Use Speed Heals teammates for an additional 20 Health when you revive them.

    Card image

    Charitable soul

    defense
    Affinity icon

    Healing a teammate also applies 50% of the effect to you.

    Card image

    Cross Trainers

    mobility
    Affinity icon

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

    Card image

    Ridden Slayer

    offense
    Affinity icon

    + 20% Weakspot Damage

    Card image

    Reload Drills

    offense
    Affinity icon

    + 20% Reload Speed + 25% Weapon Swap Speed

    Card image

    Superior Cardio

    mobility
    Affinity icon

    + 20% Stamina + 20% Sprint Efficiency + 5 Health

    Card image

    Mandatory PT

    mobility
    Affinity icon

    Team effect iconTeam effects

    + 10% Team Stamina + 10% Team Stamina Regen

    Comments (0)
    Comments (0)
    Card image

    Inspiring sacrifice

    defense
    Affinity icon

    Team effect iconTeam effects

    When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.

    Card image

    Rousing speech

    utility
    Affinity icon

    Team effect iconTeam effects

    Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma

    Card image

    Vitamins

    defense
    Affinity icon

    + 25 Health

    Card image

    Combat training

    offense
    Affinity icon

    + 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage

    WhiteZet