Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 1 Support Inventory + 15% Trauma Resistance
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
- 10% Health
+ 1 Team Extra Life
- 10% Health
+ 1 Team Support Inventory
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 45 Health - 25% Stamina