While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
When you stow your weapon, it reloads.
+ 20% Weakspot Damage
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
Take 1 less damage from all Ridden.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When a horde is triggered, your team gains 20 Health.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Kills while at Critical Health recover 1 Health.