+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Accuracy DISABLES: Aim Down Sights
When a horde is triggered, your team gains 20 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Gain 250 bonus Copper at the start of each level.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 40% Reload Speed with Shotguns.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Weakspot Damage - 5% Damage Resistance
+ 75% Use Speed - 5% Damage Resistance