+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Weakspot Damage - 5% Damage Resistance
When a horde is triggered, your team gains 20 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Gain 250 bonus Copper at the start of each level.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 75% Use Speed - 5% Damage Resistance