TempHP+Health+Fire
Slugger & Berserker not in deck.
Cleaner
Tags
nightmaremeleeDPSfront-liner
50%10 votes
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Expired T5
ability
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
Pyro
offense
+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Great Melee Build - Made for noreason – FortHope
50%0 vote
50%0 vote
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Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.