Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
+ 25% Damage - 30% Health
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage