+ 25% Damage - 30% Health
When you stow your weapon, it reloads.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
+ 30% Accuracy
+ 50% Ammo Capacity + 15% Reload Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 50% Reload Speed DISABLES: Aim Down Sights
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot