You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 2 Offensive Inventory
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
You have an additional 10% chance to not consume Accessories when used.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 75% Accessory Damage - 25% Swap Speed
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When a horde is triggered, your team gains 20 Health.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 25% Damage - 30% Health
+ 25% Accessory Damage