Turns your Bash into a Knife that counts as a Melee weapon.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Melee kills heal 1 Health and 0.1 Trauma.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 40% Reload Speed with Shotguns.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 5% Damage Resistance + 5 Health
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Take 1 less damage from all Ridden.