stick with back liner with sniper or shotty, you can swap with fit as a fiddle, poultice, amped up, needs of the many. For this I always burn group hugs until we find extra life cards in chapters.!
Cleaner
Tags
no hopesnipershotgunsupportmedic
50%0 vote
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Antibiotic Ointment
defense
+ 25% Healing Efficiency
When you use a Medical Accessory, the target gains 20 Temporary Health.
Charitable soul
defense
Healing a teammate also applies 50% of the effect to you.
Emt Bag
defense
+ 50% Healing Efficiency
Experienced EMT
defense
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Field surgeon
defense
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Combat medic
defense
+ 50% Use Speed
Heals teammates for an additional 20 Health when you revive them.
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Magician's Apprentice
talent
You have an additional 10% chance to not consume Accessories when used.
Shoulder bag
defense
+ 2 Support Inventory
Inspiring sacrifice
defense
Team effects
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Miraculous recovery
defense
When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.