You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 50% Accuracy DISABLES: Aim Down Sights
When you stow your weapon, it reloads.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 50% Weapon Swap Speed - 5% Damage Resistance