Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
Each teammate gains 100 bonus Copper at the start of each level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 25% Damage - 30% Health
Turns your Bash into a Knife that counts as a Melee weapon.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed