+ 25% Damage - 30% Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 30% Weakspot Damage - 5% Damage Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 50% Ammo Capacity + 15% Reload Speed
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When you stow your weapon, it reloads.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.