- 5% Health
+ 1 Team Offensive Inventory
+ 25% Damage - 30% Health
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 2 Offensive Inventory
+ 40% Sprint Efficiency When you take damage while Sprinting, you lose all Stamina.
+ 30% Trauma Resistance - 100% Fire Resistance
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 75% Use Speed - 5% Damage Resistance
- 10% Health
+ 1 Team Extra Life
+ 50% Ammo Capacity + 15% Reload Speed
+ 75% Ammo Capacity - 5% Move Speed
+ 1 Team Quick Slot Inventory
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 1 Team Support Inventory
+ 2 Support Inventory