Turns your Bash into a Knife that counts as a Melee weapon.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Take 1 less damage from all Ridden.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Melee kills heal 1 Health and 0.1 Trauma.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Use Speed + 10% Stamina
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health