Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
You can sense nearby weapons.
More weapons spawn.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Reload Speed + 25% Weapon Swap Speed
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 30% Reload Speed - 5% Damage Resistance
When you stow your weapon, it reloads.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
Each teammate gains 100 bonus Copper at the start of each level.