When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 25% Damage - 30% Health
+ 30% Reload Speed - 5% Damage Resistance
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 20% Reload Speed + 25% Weapon Swap Speed
- 10% Health
+ 1 Team Extra Life
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed