While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 30% Reload Speed - 5% Damage Resistance
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 30% Trauma Resistance - 100% Fire Resistance
+2 Extra life
+10% Reduced Incap Trauma
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).