+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
No Movement Penalty for strafe and backpedal.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
When a horde is triggered, your team gains 20 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby weapons.
More weapons spawn.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Healing Efficiency
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Each teammate gains 100 bonus Copper at the start of each level.
- 10% Health
+ 1 Team Support Inventory
+ 1 Support Inventory + 15% Trauma Resistance
+ 1 Team Extra Life
When you use a Medical Accessory, it also heals 3 Trauma to the target.