When you stow your weapon, it reloads.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Bullet Damage + 15% Effective Bullet Range
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 75% Accessory Damage - 25% Swap Speed
+ 30% Weakspot Damage - 5% Damage Resistance
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Weakspot Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health