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    Last Updated 11/22/2021

    SMG Kite Machine (Nightmare Vetted)

    69%13 votes
    Check my profile for other builds made by me. Credential's: 450+ hours in Nightmare running various builds. This play style mimics that of speed running though is focused on team play through front lining for them and being on the edge of death at any second. You will want to take lead when it's an open area that permits you the ability to use your movement speed to kite around common ridden and mutations alike so your team may DPS them without much risk to their own livelihood. You do pack a lot of damage, and weakspot damage into this build so if you're ever given the opportunity to freely unload onto a special take the opportunity. But keeping your HP high is a priority as your entire purpose is to be a distraction while remaining close enough your team can kill them for you. You will want to be verbal with this build as you take Knowledge Is Power and can call out how healthy or how close to death a mutation is when kiting around. Additionally it provides you the rare opportunity to stick your grounds and just gun down the mutation as you know he's less than 15% health. Your loadout should always consist of Flashbang, taser, and pills due to the fact if a boss comes around you'll want to flash it and unload instantly stacking shredder and permitting your team to take him down in seconds.
    Cleaner
    Tags
    nightmareDPSfront-linerSMG
    69%13 votes

    CaffeinatedFennec

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    Shredder

    offense
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    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

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    Mag carrier

    offense
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    + 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs

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    Speed demon

    mobility
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    + 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.

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    Run like hell

    mobility
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    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

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    Hyper-Focused

    offense
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    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

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    Fleet of foot

    mobility
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    + 8% Move Speed

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    Mad dash

    mobility
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    + 20% Sprint Speed - 40% Sprint Stamina Efficiency

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    Reckless Strategy

    offense
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    + 30% Weakspot Damage - 5% Damage Resistance

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    Knowledge is power

    utility
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    + 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.

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    Ridden Slayer

    offense
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    + 20% Weakspot Damage

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    Silver bullets

    offense
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    + 10% Bullet Damage + 15% Effective Bullet Range

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    Run and gun

    mobility
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    You can shoot while sprinting.

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    Ammo Pouch

    offense
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    + 25% Ammo Capacity + 2.5% Bullet Damage

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    Hellfire

    mobility
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    + 45% Move Speed while firing. + 3% Move Speed while not firing.

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    Defensive Maneuver

    mobility
    Affinity icon

    When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.

    Evangelo
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