When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 50% Accessory Damage - 15% Ammo Capacity
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
Take 1 less damage from all Ridden.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.