You can sense nearby weapons.
More weapons spawn.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 30% Accuracy
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When you stow your weapon, it reloads.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 75% Ammo Capacity - 5% Move Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 7.5% Bullet Damage + 200% Bullet Penetration